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The Cold Ruins Of Lastlife by Brendan Conway

A setting for Dungeon World, this is a fantasy world after all life has perished, leaving nothing but the restless undead. Your characters are desperately, exhaustedly, searching for some shred of hope in the dregs of creation, while around you everything grows cold. Creepy, interesting, recommended.

The Green Law Of Varkith by Brendan Conway

Companion to Cold Ruins, this is another setting for Dungeon World, in which you are inhabitants of a vast city where everyone is required, by law, to be a member of guild. Individual action is prohibited. Rules for competition between guilds (both violent and non-) are included. Interesting political roleplaying, recommended.

Fate Horror Toolkit by Divers Hands

Another entry in the Fate Toolkit series, this one covers issues like trauma aspects, body horror, doom-building, and a great chapter called "Horror Is The New Pink". Recommended, even if you don't play Fate.

Tachyon Squadron by Clark Valentine

A space opera starfighter setting for Fate, featuring a nifty dogfighting system, some interesting rules for stress and blowing off steam, and flexible mechanics for SF gadgets. Recommended.

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