No School Like The Old School
Apr. 13th, 2012 12:04 pmOgre, a game of near-future tank warfare, was Steve Jackson's first published design, way back in 1977. For its 35th anniversary, he intends to put out a super-deluxe Designer's Edition. He's already planning a box o' stuff so cool they'll be making only the thinnest of profits, but he's running a Kickstarter to make it even cooler.
Do your bit! Fight the cybertank menace!
Do your bit! Fight the cybertank menace!
no subject
Date: 2012-04-13 04:38 pm (UTC)Yes, I know he's not making money on it. But I can't afford to keep replacing bits or whole versions of a $100 game just because it's being subject to normal kid wear-and-tear.
no subject
Date: 2012-04-13 07:16 pm (UTC)And yes, I was given it when I was younger than both of your kids and passed it to my brother when he was younger than both of your kids (and I was much older).
So "normal kid wear-and-tear" does not have to destroy things.
no subject
Date: 2012-04-13 07:30 pm (UTC)I was never the hugest Ogre fan but I'd have paid $100 for a set if they'd gone the Space Hulk route and done plastic playing pieces. Maps and scenarios are fine, but with a game like this skimping on the components seems short-sighted.
no subject
Date: 2012-04-13 07:38 pm (UTC)Also, electric trains didn't cost $100 per. I remember my own personal sadness at being forced to give up my allowance a couple times to replace an engine I burned out. And the one time I stumbled and stepped on a whole section... ugh.
It's true that things can survive the kids. But I'm not willing to make multiple $100 bets on it.
no subject
Date: 2012-04-13 07:47 pm (UTC)Also, I am quite that your kids, especially Kfir, could take decent care of them, with a proper explanation. Of course, that would also require not leaving it accessible when they are determined not to do their homework.